At every turn, fans are quick to share their rankings of the top games of 2025. But what about the disasters, the low achievers? It's time to take a momentary detour to recognize the most panned games of the year, as determined by the critical consensus on Metacritic. Could each of these games as disappointing as their scores suggest? Here is the list.
10. Welcome Tour for Switch 2
Metascore: 54/100, Audience Score: 3.4/10
Initial reactions to this pack-in experience were colored by its $9.99 price tag, with many feeling cheesed off it wasn't a complimentary title like some other console launches. Reviewer sentiment was quite mixed, from "crushing disappointment" to more generous takes that noted the polished software itself. Regardless of the debate, the title proved to be a strong digital seller during its launch month.
9. Rennsport
Metascore: 53/100, User Score: 3.2/10
Billed as "more than a racing game," this simulation from Competition Company and Teyon received pretty unanimous reviews. Reviews pointed out that the game was lacking in almost every category, particularly in a year featuring excellent racing games. For many, this underwhelming entry was better off left in the garage.
8. Bubsy in: The Purrfect Collection
Aggregate Score: 53/100, User Score: 8.6/10
Before we start: the confusing punctuation is a minor point of contention. This collection of SNES and PS1 platforming games features a rude feline known for constant quips. The consensus was that these games were mediocre to begin with and feel dated with age. The surprisingly strong user score remains a peculiar oddity to the Metascore.
7. Hunter x Hunter: Nen x Impact
Metascore: 53, User Score: 3.5
This manga-based fighter was met with harsh criticism from both professionals and players. Issues included a thin fighter lineup and a minimal offering of features. User reviews was especially harsh, with some expressing a desire that the title's poor performance would have consequences for future projects.
6. Riders Vs Dogoos
Metascore: 51, Audience Score: 5.3
Hailing from the niche Hyperdimension Neptunia series, this bike-riding title tasks players with gathering Dogoos. Critics argued that its attempt to mimic a rolling-collection experience didn't land, coming across as more of a low-effort product than a worthy addition to the franchise. Its 3-hour duration combined with a full retail cost seemed like a bold choice.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a resurrected relic from the Xbox era, seeing the light of day after years and years in development hell. The developers consciously chose to keep the game as an period-accurate experience of its time, acknowledging that modern gamers might not appreciate its old-school mechanics. As such, many reviews concluded that the tale of its development was far richer than the actual gameplay.
4. Salvation
Metascore: 44, User Score: 2.4
This anime-styled action game modeled after games like *Returnal* failed to impress with critics. The main issues included uninspired foes, repetitive levels, and a unengaging plot. A particular feature involving the protagonist's clothing was seen as adding nothing and undermined the game's enjoyment.
3. Ambulance Life
Metascore: 44, User Score: 4.9
Think of the strategic medical sims of the past, then strip away the satisfying gameplay. That, according to reviews, is pretty much *Ambulance Life*. Players found the emergency response sections to be a slog, and the treatment of mental health topics was criticized as being tone-deaf. The overall experience was deemed not very compelling.
2. Tamagotchi Plaza
Metascore: 43, Audience Score: 5.8
This new direction for the classic digital companion formula turns the franchise into a town-management title. The result, per critics, was a vapid collection of basic activities that quickly overstayed its welcome. Some reviews went so far as to declare it one of the lowest-quality titles available on its platform, pointing to a complete absence of satisfying gameplay.
1. MindsEye
Metascore: 37, User Score: 2.5
Intended to be a major GTA-style title from a studio led by well-known figures, *MindsEye* was a spectacular commercial failure. Reviews heavily criticized its weak action, dull missions, and a plethora of horrendous bugs. Several found it to be a regression compared to decades-old games in the action genre. Amidst the scathing reviews, a small handful of positive user reviews found something to enjoy in the experience, offering a distinct vote of confidence.